Comments on: SL Projects to watch out for http://eightbar.co.uk/2006/06/01/sl-projects-to-watch-out-for/ Raising The Eight Bar Thu, 10 May 2012 17:04:13 +0000 hourly 1 https://wordpress.org/?v=4.5.3 By: Hur man konventerar från 3ds max till second life « Project Second Life http://eightbar.co.uk/2006/06/01/sl-projects-to-watch-out-for/comment-page-1/#comment-241166 Tue, 11 Nov 2008 17:22:56 +0000 http://eightbar.co.uk/?p=89#comment-241166 […] http://eightbar.co.uk/2006/06/01/sl-projects-to-watch-out-for/ […]

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By: ktmng http://eightbar.co.uk/2006/06/01/sl-projects-to-watch-out-for/comment-page-1/#comment-61372 Fri, 02 Mar 2007 21:23:27 +0000 http://eightbar.co.uk/?p=89#comment-61372 http://www.blogger.com/profile/17277354392047923200

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By: robsmart http://eightbar.co.uk/2006/06/01/sl-projects-to-watch-out-for/comment-page-1/#comment-10738 Tue, 26 Sep 2006 22:48:37 +0000 http://eightbar.co.uk/?p=89#comment-10738 Cheers Baba, I’ve been keeping an eye on you guys through the mailing list. You’re doing some good stuff 🙂

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By: Baba http://eightbar.co.uk/2006/06/01/sl-projects-to-watch-out-for/comment-page-1/#comment-10588 Mon, 25 Sep 2006 03:50:37 +0000 http://eightbar.co.uk/?p=89#comment-10588 Just an update, we’ve moved libsecondlife to its own domain at http://www.libsecondlife.org and you can find the wiki at http://www.libsecondlife.org/protocol/

We are working now to get a Second Life object importer working with libsecondlife and using prim.blender outputs.

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By: Mike’s Journal » Blog Archive » second life http://eightbar.co.uk/2006/06/01/sl-projects-to-watch-out-for/comment-page-1/#comment-4890 Tue, 18 Jul 2006 10:39:44 +0000 http://eightbar.co.uk/?p=89#comment-4890 […] They are also aware of and even supporting the effort to reverse engineer the SL client protocol, which is pretty cool. Would be cooler if they documented it in a non-XOR-encrypted form of course …. […]

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By: 3pointD.com http://eightbar.co.uk/2006/06/01/sl-projects-to-watch-out-for/comment-page-1/#comment-2461 Tue, 20 Jun 2006 05:07:16 +0000 http://eightbar.co.uk/?p=89#comment-2461 Do SL’s IP Rights Infringe on Innovation?

If you don’t hear from me on Monday morning, it’s because I’m on my way to Supernova. In the meantime, I’ll leave you with the following hypothesis: Second Life’s innovative intellectual property rights regime, in which us…

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By: robsmart http://eightbar.co.uk/2006/06/01/sl-projects-to-watch-out-for/comment-page-1/#comment-1177 Sat, 03 Jun 2006 09:16:39 +0000 http://eightbar.co.uk/?p=89#comment-1177 Thanks John, I’ll do just that.

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By: John Hurliman http://eightbar.co.uk/2006/06/01/sl-projects-to-watch-out-for/comment-page-1/#comment-1176 Sat, 03 Jun 2006 08:11:50 +0000 http://eightbar.co.uk/?p=89#comment-1176 Sign up for the libsecondlife-dev mailing list at http://gna.org/projects/libsecondlife/ to keep track of current libsecondlife efforts and latest releases. We’ve come really far on this and some cool things are being built with it right now.

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By: robsmart http://eightbar.co.uk/2006/06/01/sl-projects-to-watch-out-for/comment-page-1/#comment-1172 Fri, 02 Jun 2006 20:34:30 +0000 http://eightbar.co.uk/?p=89#comment-1172 oo my first “whats next” suggestion is partially here…

lslint is a tool to check the syntactic and semantic validity of LSL scripts. It is basically a compiler that doesn’t compile, but has helpful error messages, warnings, and checks for some common problems in LSL. It is mainly for use with an external editor.

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