Comments on: Kinematics, physical simulation and Brother Lee Love http://eightbar.co.uk/2007/02/17/kinematics-physical-simulation/ Raising The Eight Bar Thu, 10 May 2012 17:04:13 +0000 hourly 1 https://wordpress.org/?v=4.5.3 By: eightbar » Blog Archive » Experiments with large hands and puppeteer http://eightbar.co.uk/2007/02/17/kinematics-physical-simulation/comment-page-1/#comment-91711 Tue, 01 May 2007 13:20:05 +0000 http://eightbar.co.uk/?p=279#comment-91711 […] A little while ago I wrote about creating some very large hands and fingers in Second Life in order to investigate sign language. I had some static hands and I was trying to find time to write a script to help animate them, so they could take positions for various signs. At the ITE expo I came across the stand for the Pupeteer scripts by Todd Borst (his shop is landmarked on his profile in SL) Picture from snapzilla […]

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By: epredator http://eightbar.co.uk/2007/02/17/kinematics-physical-simulation/comment-page-1/#comment-56709 Sun, 18 Feb 2007 14:21:42 +0000 http://eightbar.co.uk/?p=279#comment-56709 The hands and this approach was very early. However we have a few people who are following this up. I was initially seeing how much work it was to do.
We have two options, manual position the elements for specific signs, or build a jointed mechanism that can deal with anything.
I would prefer the latter as we could then learn through haptics and sending real life messages in.

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By: Travis Savo http://eightbar.co.uk/2007/02/17/kinematics-physical-simulation/comment-page-1/#comment-56330 Sat, 17 Feb 2007 19:34:55 +0000 http://eightbar.co.uk/?p=279#comment-56330 That’s a great idea… exploring alternative means of communications used by disabled people in a virtual reality simulator. How far did you get with the hands? Do you have a video of them doing the alphabet for instance yet?

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