Comments on: Summary of social networks panel at VW08 http://eightbar.co.uk/2008/04/04/summary-of-social-networks-panel-at-vw08/ Raising The Eight Bar Thu, 10 May 2012 17:04:13 +0000 hourly 1 https://wordpress.org/?v=4.5.3 By: kapadokya http://eightbar.co.uk/2008/04/04/summary-of-social-networks-panel-at-vw08/comment-page-1/#comment-242618 Fri, 22 Jan 2010 14:52:58 +0000 http://eightbar.co.uk/2008/04/04/summary-of-social-networks-panel-at-vw08/#comment-242618 Everything I’ve read about Home is that Sony is deathly worried about UGC. Even without it, I have to imagine they’re wondering how they’ll deal with the griefing they’re sure to get; forum flamewars in 3D.

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By: Virtual Worlds 2008: “It’s early.” | extralab | early adapters http://eightbar.co.uk/2008/04/04/summary-of-social-networks-panel-at-vw08/comment-page-1/#comment-239449 Thu, 10 Apr 2008 19:52:44 +0000 http://eightbar.co.uk/2008/04/04/summary-of-social-networks-panel-at-vw08/#comment-239449 […] de ce qui restera l’une des meilleures conférences du lot.  Autre compte-rendu par eightbar […]

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By: csven http://eightbar.co.uk/2008/04/04/summary-of-social-networks-panel-at-vw08/comment-page-1/#comment-239389 Sat, 05 Apr 2008 17:38:50 +0000 http://eightbar.co.uk/2008/04/04/summary-of-social-networks-panel-at-vw08/#comment-239389 Everything I’ve read about Home is that Sony is deathly worried about UGC. Even without it, I have to imagine they’re wondering how they’ll deal with the griefing they’re sure to get; forum flamewars in 3D.

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By: kyb http://eightbar.co.uk/2008/04/04/summary-of-social-networks-panel-at-vw08/comment-page-1/#comment-239385 Sat, 05 Apr 2008 08:51:56 +0000 http://eightbar.co.uk/2008/04/04/summary-of-social-networks-panel-at-vw08/#comment-239385 I suppose that games have long been walled gardens – although I remember chatting to folk about how great it would be to have a racing game and a first person shooter happening in overlapping parts of the same virtual world, so the shooters can watch the racing, and perhaps there are shortcuts for the racers that would take them through battle areas, giving you a choice of extra speed against the danger that one of the fpsers rockets your car.

So openess can help games, but if virtual worlds are “just games” walled gardens are ok. If they’re a different way of web, then they will have to open up to achieve their potential.

Traditionally, openness is something that allows small companies to compete with the entrenched huge players. (It’s the only model that could reasonably work against ebay for example), so perhaps we need Sony or someone else to be the 800lb gorilla that forces everyone else to open up…

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By: Roo http://eightbar.co.uk/2008/04/04/summary-of-social-networks-panel-at-vw08/comment-page-1/#comment-239373 Sat, 05 Apr 2008 04:50:30 +0000 http://eightbar.co.uk/2008/04/04/summary-of-social-networks-panel-at-vw08/#comment-239373 Update: Virtual Worlds News has a summary of the panel which you might find helpful.

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By: Roo http://eightbar.co.uk/2008/04/04/summary-of-social-networks-panel-at-vw08/comment-page-1/#comment-239361 Fri, 04 Apr 2008 22:30:14 +0000 http://eightbar.co.uk/2008/04/04/summary-of-social-networks-panel-at-vw08/#comment-239361 I don’t think Susan necessarily meant to imply that Home itself was ‘for gamers by gamers’, but the difference between that very pro-UGC language and the reality (as it seems to stand today) of Home was something I felt it would be good to clarify.

I’ve been wondering for a while whether Sony are ignoring the importance of creation (in addition to say, participation and interactivity) in an interesting virtual world. Or I should probably say, a virtual word that would interest me personally. 🙂

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By: timdp http://eightbar.co.uk/2008/04/04/summary-of-social-networks-panel-at-vw08/comment-page-1/#comment-239360 Fri, 04 Apr 2008 22:24:48 +0000 http://eightbar.co.uk/2008/04/04/summary-of-social-networks-panel-at-vw08/#comment-239360 Good work. So Home will be “for gamers, by gamers” – oh no, hold on, “for gamers, by corporations”. I predict Home will be one massive dull fest and you can hold me to that one.

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