Experiments with large hands and puppeteer

A little while ago I wrote about creating some very large hands and fingers in Second Life in order to investigate sign language.
I had some static hands and I was trying to find time to write a script to help animate them, so they could take positions for various signs.
At the ITE expo I came across the stand for the Pupeteer scripts by Todd Borst (his shop is landmarked on his profile in SL)
Picture from snapzilla

With this I was able to prove that the hands would at least work in some form.

So it needs a bit of work, but as Roo pointed out we could make the sign lexicon a user generated set of content. People creating their own signs and providing them to all the users of the “device”.

This entry was posted in Hursley, Second Life by epredator. Bookmark the permalink.

About epredator

Director of metaverse and emerging tech consultancy http://www.feedingedge.co.uk Former IBM Consulting IT Specialist with 18 years at the company Games player epredator xbox live tag. epredator potato in second life