Swarming code development visualizations and emotions

You may think sometimes that we are only bothered with avatars and islands. However things like this that changes the way you get insight into the flow of a project are equally fascinating.
This video is from mediamolecule showing the development of Little Big Planet (the game that may well save the PS3 in my house atleast). Using code_swarm it shows people joing the project and what they are editing. I am a fan of organic flocking algorythms and the complexity that forms from the simplest of rules should teach us all something. A flock you let go, and see what happens, control is not part of the agenda.

LittleBigBang : The Evolution Of LittleBigPlanet from Media Molecule on Vimeo.
This links nicely into the extreme blue project that had a very cool name but got renamed by someone to sound a lot less cool for release (but what do eightbars know about such things!). Group Persona Visualization is available on alphaworks. The aim was to gather the state of the emotion and feelings of a group based on their social media acitivity. It was a short, intern based project, with a lot of eightbar mentors :-). I think it turned out to be very cool.

4 thoughts on “Swarming code development visualizations and emotions

  1. ePredator,

    I love this one. As you may remember Swarming was one of the premises that Michael Martine and I talked about as a benefit of Virtual Worlds. The ability to see real time swarms, think of all the green dots on the Map of SecondLife, this project holds a special place in my heart. I am sure we will talk about it this week on http://dogearnation.com


  2. Pingback: Dogear-Nation - Episode 70 - Open and Closed » Dogear Nation

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