I was very encouraged, back in October, to hear Jim Purbrick (AKA Babbage Linden) confirm Linden’s plans to “open source Second Life as soon as possible“, starting with the client and eventually opening up the server too. I’m excited to report that the first part has finally happened, and today Phoenix Linden announced the open source Second Life client.
This is an important step. Remember the recent technical Town Hall meeting? One lovely quote from Cory:
“As we’ve talked about, the long term goals for Second Life are to make it a more open platform. Part of that process is learning how projects like libSL can be beneficial to all of Second Life. We should be thrilled that we’ve built an interesting enough set of technologies and communities that people want to tinker and explore. In the long run, this is why we’ve talked about wanting to be able to Open Source eventually. My hope is that in 2007 we’ll be able to get there.”
Yay for Open Source. This could mark the start of a very important shift in Second Life’s development, from being a closed-source proprietary platform to something more open, taking contributions from the wider community.